The brand new announcement of Facebook rebranding as Meta, has everyone asking what others think about the move. Some think its an effort to escape growing scandal within the company. The founder thinks it’s to better position the company in the growing world of virtual reality spaces.
What do I think of this? A lover of clean sci-fi, the female tech who started her journey finding every “red button” her mid-90’s computer had and then learning to fix what broke, the 12yr old girl writing her first two programs on a Radio Shack Tandy 1000 in the early 80’s in BASIC programming language on the CWorthy operating system as DOS was being released to the public. As a tech for over 20 years, I’ve occasionally seen steps forward by Google, Microsoft, MIT labs, and others into the space often called “virtual reality”. This concept uses a headset that completely seals off your eyesight and ears, from the outside world. Haptic chairs, joysticks, and other devices have been invented to make the simulation even more real. Many of the hardware components were originally invented for flight simulators used to train aircraft pilots, astronauts, etc.
Separate from, but concurrent with these developments, the online game, SecondLife came on the scene and it wasn’t long before corporations discovered they could do some serious business there and people would actually buy their goods from within the game. Setting up a storefront or office in SecondLife became a viable method of doing ecommerce. Skipping to modern times a moment, a major new real estate company now uses this virtual game-like concept for their realtors to interact with the company, take courses, sit in on seminars, get questions answered, fill out necessary forms, etc.
Back to my quick VR history jaunt, Oculus Rift research and development then reached a stage where it was available for public beta and we began hearing of vertigo, nausea, motion sickness etc as people’s heads told them one thing while their body’s understood another. BUT. . . work in the virtual space carried right along. Facebook would eventually buy out Oculus and delve into the virtual reality space hardcore and that was a few years ago now.
Microsoft and Google have come out with augmented reality glasses which are already in use by police departments in China, by museums here and there around the world, and by gadget geeks who download an app to their phone to see the world in a more HUD manner. A massive art installation under one of the major bridge overpasses in Vancouver BC features digital artwork only visible if you have such a pair of glasses paired with or just the software on your phone (using the phone’s camera). The difference between augmented reality and virtual reality is that one overlays additional information on a heads up display hidden inside glasses that don’t cut you off from the real world, while the other completely immerses you in a digitally-created space very much separated from the real world.
The concept of doing business and living life so fully contained inside the digital space has been toyed with by movie makers, game makers, etc, but there are those out there, like Zuckerberg, who think the future really is inside the machine. The most popular movie depiction is that of Tron. Tron was way ahead of it’s time in its first release in the 80’s, later updated by the sequel Tron Legacy. I am a huge fan of both of those movies for a variety of reasons, but when I lay those beside the virtual reality aspirations of people such as Gates, Zuckerberg, and others now, there are two thoughts that come to mind:
1) Captive audience! This isn’t just the realm of the SpyKids genre! When you have everyone inside a digital world, and you control that world, you decide what is and isn’t experienced by them and control to some degree how they move through and interact with that world (particularly if it is “open concept”). You are the worldbuilder and set the “laws of nature” for that world. You decide the bounds of the digital world, the limitations, the “path” through it, and the positives and negatives encountered if the world is interacted with appropriately or inappropriately. There are consequences, good and bad, for and against, beneficial and detrimental for those stepping inside this world.
2) Those who are essentially vegetables stuck inside immovable bodies may see this as a major boon to finally feel as if they can move around unhindered, interact like everyone else with everyone else and actually function in society again. You can bet this type of experience will be the driving force to those who are infirm once the push toward commercial interests have successfully brought businesses into this space.
The “meta-verse” is this space! For good or for ill, this is the kind of immersive “SecondLife” if you will, that people such as Bill Gates and Zuckerberg want to encourage full use of.
There is an insidious angle to this however, that one should keep a hidden eye and ear out for however. What do these and other sci-fi storylines all have in common?
If that virtual reality headset is minutely fitted with next-to-invisible electrodes, it will have the capacity to control the user. This has already been explored in such stories as Star Trek Next Gen: Mind Games.
A nurse who put some of a covid vaccine under a micron microscope to observe what happens after the envelope dissolves inside a cell, saw “things” as she put it, moving around that she’d never seen before and these “things” appeared to be arranging themselves into patterns that reminded her of networks akin to the Internet of Things.
A naturopathic doctor uncovered graphene in all major covid vaccines, discusses their destruction of blood vessel and hemoglobin molecules and documents this under darkfield microscope.
My own digging into various writings and papers around graphene reveal that at only one atom thick, sheets of graphene are the most electrically-conductive of any other metal at that size. Published research papers say that when warm, and when stacked the right way, these graphene sheets develop electro-magnetic properties as well. (some are saying this is why the vaccine vials have to be kept below a certain temperature before injection) This information is publickly-available knowledge and the naturopathic doctor documenting graphene damage to blood cells, feels this could be used for attempted outside control whether that’s further RNA instructions, etc.
It is also available knowledge that some companies funded by the Bill and Melinda Gates Foundation, want to see if they can harness graphene to control the vagas nerve. This nerve is one of the most important nerves in the entire human body and one of the interactions it has with other nerves is motor control. So far to date, any effort to manipulate this nerve has led to detrimental results.
It has been a dream of various computer scientists to find ways of permanently connecting the human brain to the computer and/or to the Internet. A computer scientist in the early 2000’s made news when he and his wife implanted chips in the back of their brains that interfaced with the medula oblongata (just above your spinal chord). He had a trip to make to the US and she was home in England. They made history when he was able to send her a message about when he’d be returning home and she received the message. If I remember the news article, she responded with part of their grocery list she was about to pick up from the store and I believe the story had him add an item to her list. The experiment was deemed a success by this researcher. (note: can’t find a link to the article I’d first read this in)
The question now, relates to the convergence of virtual reality, graphene electro-magnetic behaviour inside the human body, apparent nanobots running around preparing themselves for some sort of IoT connection, and what WEF, The UN, WHO, and others are interchangeably referring to as the Great Reset, or New World Order. The naturopathic doctor mentioned earlier, found a very tiny parasite in the Pfizer-Biontech vaccine and didn’t say much about it as he didn’t have a clue why it was in the vaccine solution. It has been noted in animals, that if a particular parasite gets into their blood stream, it can travel to the brain and make the critter do what it wants or needs done.
Is it really wise then, to a) get the covid vaccine, and b) plug into the “meta-verse”?
Gene Roddenberry, George Lucas, Isaac Asimoff and other fiction-oriented sci-fi visionaries have shown us that if it can be dreamed, it can be done. Scientists have figured out how to teleport fruit 2 mm from where they were previously. We’ve had hypodermic needles for several decades now. USB sticks are a thing and scientists have been experimenting with storing data on crystals. Just a handful of the realities originally dreamed up by fictional futuristic worldbuilders.
So if novels, movies and TV shows have been toying with what happens when you trap someone in a game or virtual world, or control them via such means, you can bet researchers and scientists have been working to make that a reality. Implantable/insertable nanobots have become a thing in the past decade as well, some so small they can fit through a needle of a syringe.
I’ve written many times in the technological space that technology is what we make of it for good or bad. In the right hands, the idea of nanobots doing non-invasive scoping maneouvers, microscopic surgery, and delivery of medications sound like great concepts. In the wrong hands, you now have control maniacs delivering dystopian commands to unsuspecting biological robots to do their bidding or be summarily dispatched for disobedience.
The deep and rather pervasive dataset that Facebook has acquired on so much of the world’s online population, is already bothersome enough that various governments have them on the carpet repeatedly. But the fact remains, this dataset was amassed and is now at their fingertips to use as they build their “meta-verse”. In conjunction with other technology either in use or emerging in the computer, Internet, and medical fields, biotech is taking on new meaning and new expression with as yet unknown consequences.
Until the past few years, I had very few misgivings about the world of technology and the many breakthroughs and uses to which it was being put. Nanotech simultaneously weirded me out and fascinated me, but Bill Gates himself was making me squeamish about continuing to work in the Microsoft windows support space, although I wasn’t sure what field I’d go into otherwise for work. I have chosen the world of natural health, which may seem completely contrary to the first half of my life being so technology-driven. But troubleshooting illness isn’t all that different from troubleshooting a computer. Biological processes and computer processes, hardware and software, anatomy and physiology, coupled with mainsteam medical continually brushing off my family and I, pushing us into alternative medicine to treat our conditions ourselves, have all converged to send me halfway through the studies necessary to become a natural health practitioner.
Health tech has taken leaps and bounds in recent years, and unfortunately, it has entered the hands of those who do not have humanity’s best interests at heart. Globalists, depopulationists, environmentalists, wealthy investors, and government string pullers see health tech as a way to control the masses and bring about their dreams of global control. For those who do not comply, health tech will be their demise, at least if you believe those controlling what you see on mainstream media and hear from government representatives and “top” doctors.
Going forward, I will look at new innovations in the world of technology with new apprehensiveness. The technological world that fascinated me from childhood has changed, and not necessarily for the better.